Tactical Breach Wizards - All Abilities

Complete database of every ability in Tactical Breach Wizards, organized by character. Each ability includes its base effect and all available upgrades.

Zan Vesker

DPS / Support Hybrid

3 Bolt Burst

Deals 1 damage and 1 knockback.

Upgrades

  • + +1 damage
  • + Supportive Fire (free shot when a teammate attacks)
  • + +3 knockback (innate)

Predictive Bolt

Sets up an overwatch zone; the first enemy to enter takes 4 damage.

Upgrades

  • + +1 damage
  • + Gain mana if fired during your turn
  • + Reuse if it knocks someone out

Time Boost

Grants an action point to an ally.

Upgrades

  • + Boosts all allies in a small radius

False Prophet

Sends out a dummy that enemies target.

Upgrades

  • + Dummy attacks before expiring
  • + Mana refunded if it dies early
  • + Interacts with objects

Jen Kellen

Knockback / Mobility Specialist

Static Blast

Deals 2 knockback, usable at range.

Upgrades

  • + +2 knockback in melee
  • + Refreshes movement after use

Chain Bolt

Hits two targets with 2 knockback each.

Upgrades

  • + Hit up to three targets
  • + Refresh action cost when chaining through allies
  • + +2 knockback to the final target

Broom Breach

Jump through a window and re-enter from another.

Upgrades

  • + Pushes a target if they block re-entry

Gale Grenade

Area attack that knocks back all 8 adjacent squares.

Upgrades

  • + +1 use per encounter
  • + Refreshes ally movement
  • + Deals 2 damage if thrown directly at an enemy

Dessa Banks

Support / Crowd Control

Sedative Cocktail

Area attack that sedates and makes targets unsteady.

Upgrades

  • + +1 sedated
  • + +1 unsteady to the central target
  • + All targets take 1 damage

Spectral Skull (Gary)

Fires a skull named Gary that deals damage and bounces off walls.

Upgrades

  • + +1 damage
  • + Makes targets unsteady
  • + The skull becomes wider

Resurrect

Revives an adjacent person with full health. Revived enemies attack everyone, are stunned for 1 turn, and cost no mana to resurrect.

Death's Door

Creates a portal that anyone pushed into won't come out of until the battle ends.

Upgrades

  • + +1 use per encounter
  • + Pulls in targets standing near the portal
  • + Creates a portal beneath anyone

Dall Sabin

Tank / Utility

Charge

Moves in a straight line, dealing damage and knockback.

Upgrades

  • + +3 knockback if traveling at least 3 squares
  • + Refunds action point if it hits
  • + Can pass through targets

Censer Slam

Hits an adjacent target for 3 damage and 1 knockback.

Upgrades

  • + +2 damage

Swap

Swaps location with any visible person.

Upgrades

  • + Enemies target the swapped person
  • + Mana refunded if swapping with a teammate
  • + Can swap with objects

Throw Riot Block

Throws a barricade that blocks movement.

Upgrades

  • + Explodes when destroyed
  • + Blocks direct attacks
  • + Returns to you when destroyed

Rion

Damage Dealer / Debuffer

Rabid Bite

Transforms into a dog, bites an enemy, making them hostile to anyone.

Upgrades

  • + Adds sedative, causing the victim to lose health each turn

Impaling Vine

Skewers a target for 1 damage and 3 knockback, then pulls them closer.

Upgrades

  • + Applies Brittle
  • + Pulls Rion towards open ground
  • + Refunds action when targeting a teammate

Brittling Dart

Fires a dart that makes the target take extra damage from all sources.

Upgrades

  • + Destroys any gas mask the target may have

Spore Bomb

Area attack that deals more damage per target affected.

Upgrades

  • + +1 use per encounter
  • + +1 knockback per target
  • + Doesn't affect allies but still counts them as targets

Specific Ability Guides